Drow Bladesman

<Slice Slice> You Move <Slice> Like a bloated trogloldyte <Slice Slice>

Description:

Drow bladesman
Drow Bladesman
(CR4) 1,200 xps

28 HP, Speed 30’, Darkvision 120’
(Darkness Pre-Cast, Concealment 20% Miss Chance), 1st Round Cast Shield
Perception: +2, Stealth +4

Defense
20 Armor Class (24 w/ Shield) FF: 20 Touch 14
(Breast Plate 6 Armor, +2 Dexterity, +2 Dodge Combat Expertise)
SR 11, Resist Fire 5, CMB +6, CMD 20
+4 For, +2 Reflex, +2 Will (
1 vs Fear)

Attack
8 Scimitar 1d66, 18-20 x2 (15-20 w/ Keen Edge) Drow Poison
6 / +4 Scimitars 1d66 / 1d6+5, 18-20 x2
+9 Reposition Combat Maneuver (Standard Action)
Drow Poison: Injury, Fort DC 13, Frequency 1 min. for 2 min. Unconscious for 1 min.

Special
Nimble Moves (Ignore 5’ of Difficult Terrain)

Treasure
1,350 +1 Breast Plate, 600 (2) mw Scimitars 375 Scroll Keen Edge CL 5 (50 Minutes)
75 Drow Poison

Drow Bladesman CR4 Worksheet

S14 D14 C10 I12 W8 C8 (Preset Melee NPC Scores)

Drow:
+2 Dex, +2 Cha, -2 Con
Darkvision 120’
Drow Immunities: Immune to magic sleep effects and get a +2 racial bonus to saves against enchantment spells
Keen Senses: +2 Perception
Spell Resistance: SR=6 plus class levels
Spell-Like Abilities: Dancing Lights, Darkness, Faerie Fire 1/day each
Light Blindness: Abrupt exposure to bright light blinds for 1 round, then dazzled
Poison Use
Darklands Stalker: Move through difficult terrain underground w/ no penalty, gain nimble moves as a bonus feat
Languages: Elven, Undercommon

Favored Class Option Fighter: Reposition Combat Maneuver: Add +1/3 to the fighter’s CMB when attempting this maneuver (Maximum bonus +4)

Fighter 4
Hit Die 4d10 (24)
3 Bonus Feats, Bravery +1, Armor Training 1

Wizard 1
Hit Die 1d6 (4)
Spells:
Ghost Sound, Open/Close, Message
Shield, (2) True Strikes
Arcane Bond: Cat (+3 Stealth)
Arcane School: Abjuration (Resist Fire 5), Forbidden: Enchantment, Evocation
Cantrips, Scribe Scroll

Feats:
Nimble Moves (Bonus Racial Trait Feat) ignore 5’ of difficult terrain
Level 1 Arcane Strike: Swift Action, +1 damage with melee weapons
Level 3 Combat Expertise: -2 Attack, +2 Dodge Bonus to A.C.
Level 5 Improved Reposition (Combat APG): No A.o O. and +2 for Reposition
Fighter 1 Weapon Focus Scimitar
Fighter 2 Two Weapon Fighting
Fighter 4 Weapon Specialization Scimitar

Skills:
1+2-2 Acrobatics
1+2-2 Escape Artist
4-1 Intimidate
4+1 Knowledge Arcana
4+1 Knowledge Dungeoneering
4+1 Knowledge The Planes
1+2-1 Perception
4+1 Spellcraft
4+2-2 Stealth
4+1 Survival

Traits: Armor Expert (Reduce Armor Check Penalty by 1),

For 4, Ref +2, Will2 (+1 vs. Fear)
B.A.B. +4
Hit Points 28

Gear
Total GP 2,400
Suggested: Weapons 900, Protection 1,000, Limited Use 300, Gear 200

1,350 +1 Breast Plate +6, +4, -2, 25%
600 (2) mw Scimitars

375 Scroll Keen Edge CL 5 (50 Minutes)
75 Drow Poison

Bio:

Drow Bladesman

Evermordoom JohnWilly JohnWilly